Use the level editor to create your own puzzles. Created levels can be saved to disk for playing later. Select "Level Editor"/"Play Ext. Levels" to open and play these levels.
Feel free to give out your own levels to friends who also own a registered copy of this programme. The "Edit Ext. Levels" and "Play Ext. Levels" functions are only available to registered users.
Creating Your Own Levels
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When in the "Edit Ext. Levels" mode, select a mini tile, wall or flower (magnet) symbol from the bottom bar, then click on the board to place your selection.
Click on the Switch symbol to toggle the tile selection bar. The figures below the tile selection bar keep track of the number of each tile currently on the board. Remember to end up with an even number for each tile.
Right-clicking on a tile on the board will remove it and select it for one placement, after which your previous selection will be restored. Double right-clicking a tile will remove it and immediately restore your previous selection.
Click on a flower (magnet) on the board to change its direction.
Holding down the CTRL-key and clicking on a tile on the board will permanently select this tile.
The whole board can be moved by holding down CTRL and using the arrow-keys.
Dialog Window
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Click on the dialog box symbol in the left bottom corner of the screen to open the Level Editor dialog window:
Use "New", "Open", "Save" and "Save As" for the usual file handling. "Play" allows you to test-drive your current board (Press ESC during the game to return to the editor).
Enter the "Title" of your level, i.e. the name that will appear on screen before the game begins, not to be confused with the file name.
Choose the times within which the players have to complete your level. There are different times for a single player game ("1 Player"), a one-on-one battle game ("Battle") and multiplayer relay game ("Relay").
Select the number of "Curses" available to the player. The maximum number is 6. In a multiplayer game, curses are evenly distributed between the number of players (and rounded up).
When you tick "Shuffle", each time you play the level all the tiles on the board are randomly swapped to produce a different looking board.
"Quit" will take you back to the title screen. "Help" produces this text. "Close" ends the dialog window. "Cancel" does the same without storing the changes made on the dialog window.